AMD ProRender | GPU Render |
Material Preset | Shading |
SubD Zero Intro | MeshFusion |
Kit Fusing Intro | MeshFusion |
Node Alignment | UI Improvements |
Load Scene Browser | UI Improvements |
Pack by Item | UV Texture |
Cut Map | UV Texture |
Edge Vertex Slide | UV Texture |
Edge Relax | Direct Modeling |
Shortest Path Selection | Direct Modeling |
Ground Align | Direct Modeling |
Linear Falloff | Direct Modeling |
Replicator Base Scale | Direct Modeling |
Edge Bevel Depth | Direct Modeling |
Split Updates | UV Texture |
Wireframe Toggle | UV Texture |
New User Channels | Animation & Rigging |
Animation Layer | Animation & Rigging |
Blend Falloff | Animation & Rigging |
Disable Link | Animation & Rigging |
Spike MeshOp | Procedural Modeling |
Pattern Selection | Procedural Modeling |
Smooth MeshOp | Procedural Modeling |
Array | Procedural Modeling |
Switch Node | Procedural Modeling |
Locators to Array | Procedural Modeling |
Array Count | Procedural Modeling |
Array Element Index | Procedural Modeling |
Array Element Type | Procedural Modeling |
String to Array | Procedural Modeling |
Curves to Array | Procedural Modeling |
Filter Array | Procedural Modeling |
Create Polygons | Procedural Modeling |
Merge Arrays | Procedural Modeling |
Offset Array | Procedural Modeling |
Array Blend | Procedural Modeling |
Particles to Array | Procedural Modeling |
Array Operator | Procedural Modeling |
Sort Array | Procedural Modeling |
Mesh Data Array | Procedural Modeling |
Curves to Bezier | Procedural Modeling |
Merge Mesh Particle | Procedural Modeling |
Value Conversion | Procedural Modeling |
Cylinder Caps | Direct Modeling |
Quick Align | Direct Modeling |
Improvements | User Interface |
New Features | User Interface |
Layout Tweaks | User Interface |
Unity Bridge | File I/O |
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Release Notes for Modo 13.0v1 | |
Assista outros vídeos em nosso Canal no YouTube | |
Aprenda o MODO na única autorizada Foundry na América Latina |